Once during your turn, you may attach a Psychic Energy card from your hand to 1 of your Benched Psychic Pokémon. If you attached Energy to a Pokémon in this way, draw 2 cards.
Attacken
[Colorless, Colorless, Colorless]Max Geist
10+
Energiekosten: 3
This attack does 30 more damage for each Psychic Energy attached to all of your Pokémon.
Schwächen
Darkness ×2
Resistenzen
Fighting -30
Regeln
VMAX rule: When your Pokémon VMAX is Knocked Out, your opponent takes 3 Prize cards.