Once during your turn, you may attach a Basic Psychic Energy card from your hand to 1 of your Benched Pokémon. If you attached Energy to a Pokémon in this way, draw 2 cards.
Attacks
[Psychic, Colorless, Colorless]Super Psy Bolt
80
Energy Cost: 3
Weaknesses
Darkness ×2
Resistances
Fighting -30
This odd Pokémon can see both the past and the future. It eyes the sun's movement all day.