Once during your turn, when this Pokémon moves from your Bench to become your Active Pokémon, you may move any number of Energy from your other Pokémon to it.
Ataques
[Fairy, Fairy, Fairy]Bright Horns
160
Coste de energía: 3
This Pokémon can't use Bright Horns during your next turn.
Debilidades
Metal ×2
Resistencias
Darkness -20
Reglas
◇ (Prism Star) Rule: You can't have more than 1 ◇ card with the same name in your deck. If a ◇ card would go to the discard pile, put it in the Lost Zone instead.
When the horns on its head shine in seven colors, it is said to be sharing everlasting life.