As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into Fire Energy for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.
Attacks
[Fire, Fire, Fire, Fire]Fire Spin
100
Energy Cost: 4
Discard 2 Energy cards attached to Charizard in order to use this attack.
Weaknesses
Water ×2
Resistances
Fighting -30
Spits fire that is hot enough to melt boulders. Known to unintentionally cause forest fires.